X-Git-Url: http://lambda.jimpryor.net/git/gitweb.cgi?p=lambda.git;a=blobdiff_plain;f=topics%2Fweek13_control_operators.mdwn;h=1ad9dd02ae7a0278acf05704b92073cab339c4cc;hp=a8fd115eff1352f938143f153f5b67b576ebbfcc;hb=e6384851e39779b31dfed2d2319822d252f5c841;hpb=86b61d00762d0bcef85bf9430faa4f9ec4a30e33 diff --git a/topics/week13_control_operators.mdwn b/topics/week13_control_operators.mdwn index a8fd115e..1ad9dd02 100644 --- a/topics/week13_control_operators.mdwn +++ b/topics/week13_control_operators.mdwn @@ -1,3 +1,7 @@ +* [Example of an not-fully-immersive game](http://www.i-mockery.com/minimocks/50arcadecabinets/star-wars-arcade.gif) +* [A more immersive game](http://upload.wikimedia.org/wikipedia/commons/7/78/AC89-0437-20_a.jpeg) + + 3. `callcc` was originally introduced in Scheme. There it's written `call/cc` and is an abbreviation of `call-with-current-continuation`. Instead of the somewhat bulky form: (call/cc (lambda (k) ...))