That is, now `f` is a function expecting *three* arguments: the head of the
current list, the tail of the current list, and the result of continuing to
fold `f` over the tail, with a given base value `z`.
Call this a **version 4** list. The empty list can be the same as in v3:
empty ≡ \f z. z
The list constructor would be:
make_list ≡ \h t. \f z. f h t (t f z)
It differs from the version 3 `make_list` only in adding the extra argument
`t` to the new, outer application of `f`.
Similarly, `five` as a v3 or Church numeral looks like this:
\s z. s (s (s (s (s z))))
or in other words:
\s z. s
Instead we could make it look like this:
\s z. s
That is, now `s` is a function expecting *two* arguments: the predecessor of the
current number, and the result of continuing to apply `s` to the base value `z`
predecessor-many times.
Jim had the pleasure of "inventing" these implementations himself. However,
unsurprisingly, he wasn't the first to do so. See for example [Oleg's report
on P-numerals](http://okmij.org/ftp/Computation/lambda-calc.html#p-numerals).
#Sets#
You're now already in a position to implement sets: that is, collections with
no intrinsic order where elements can occur at most once. Like lists, we'll
understand the basic set structures to be *type-homogenous*. So you might have
a set of integers, or you might have a set of pairs of integers, but you
wouldn't have a set that mixed both types of elements. Something *like* the
last option is also achievable, but it's more difficult, and we won't pursue it
now. In fact, we won't talk about sets of pairs, either. We'll just talk about
sets of integers. The same techniques we discuss here could also be applied to
sets of pairs of integers, or sets of triples of booleans, or sets of pairs
whose first elements are booleans, and whose second elements are triples of
integers. And so on.
(You're also now in a position to implement *multi*sets: that is, collections
with no intrinsic order where elements can occur multiple times: the multiset
{a,a} is distinct from the multiset {a}. But we'll leave these as an exercise.)
The easiest way to implement sets of integers would just be to use lists. When
you "add" a member to a set, you'd get back a list that was either identical to
the original list, if the added member already was present in it, or consisted
of a new list with the added member prepended to the old list. That is:
let empty_set = empty in
; see the library for definitions of any and eq
let make_set = \new_member old_set. any (eq new_member) old_set
; if any element in old_set was eq new_member
old_set
; else
make_list new_member old_set
Think about how you'd implement operations like `set_union`,
`set_intersection`, and `set_difference` with this implementation of sets.
The implementation just described works, and it's the simplest to code.
However, it's pretty inefficient. If you had a 100-member set, and you wanted
to create a set which had all those 100-members and some possibly new element
`e`, you might need to check all 100 members to see if they're equal to `e`
before concluding they're not, and returning the new list. And comparing for
numeric equality is a moderately expensive operation, in the first place.
(You might say, well, what's the harm in just prepending `e` to the list even
if it already occurs later in the list. The answer is, if you don't keep track
of things like this, it will likely mess up your implementations of
`set_difference` and so on. You'll have to do the book-keeping for duplicates
at some point in your code. It goes much more smoothly if you plan this from
the very beginning.)
How might we make the implementation more efficient? Well, the *semantics* of
sets says that they have no intrinsic order. That means, there's no difference
between the set {a,b} and the set {b,a}; whereas there is a difference between
the *list* `[a;b]` and the list `[b;a]`. But this semantic point can be respected
even if we *implement* sets with something ordered, like list---as we're
already doing. And we might *exploit* the intrinsic order of lists to make our
implementation of sets more efficient.
What we could do is arrange it so that a list that implements a set always
keeps in elements in some specified order. To do this, there'd have *to be*
some way to order its elements. Since we're talking now about sets of numbers,
that's easy. (If we were talking about sets of pairs of numbers, we'd use
"lexicographic" ordering, where `(a,b) < (c,d)` iff `a < c or (a == c and b <
d)`.)
So, if we were searching the list that implements some set to see if the number
`5` belonged to it, once we get to elements in the list that are larger than `5`,
we can stop. If we haven't found `5` already, we know it's not in the rest of the
list either.
This is an improvement, but it's still a "linear" search through the list.
There are even more efficient methods, which employ "binary" searching. They'd
represent the set in such a way that you could quickly determine whether some
element fell in one half, call it the left half, of the structure that
implements the set, if it belonged to the set at all. Or that it fell in the
right half, it it belonged to the set at all. And then the same sort of
determination could be made for whichever half you were directed to. And then
for whichever quarter you were directed to next. And so on. Until you either
found the element or exhausted the structure and could then conclude that the
element in question was not part of the set. These sorts of structures are done
using **binary trees** (see below).
#Aborting a search through a list#
We said that the sorted-list implementation of a set was more efficient than
the unsorted-list implementation, because as you were searching through the
list, you could come to a point where you knew the element wasn't going to be
found. So you wouldn't have to continue the search.
If your implementation of lists was, say v1 lists plus the Y-combinator, then
this is exactly right. When you get to a point where you know the answer, you
can just deliver that answer, and not branch into any further recursion. If
you've got the right evaluation strategy in place, everything will work out
fine.
But what if you're using v3 lists? What options would you have then for
aborting a search?
Well, suppose we're searching through the list `[5;4;3;2;1]` to see if it
contains the number `3`. The expression which represents this search would have
something like the following form:
.................. ~~>
.................. false ~~>
............. ~~>
............. false ~~>
......... ~~>
......... true ~~>
?
Of course, whether those reductions actually followed in that order would
depend on what reduction strategy was in place. But the result of folding the
search function over the part of the list whose head is `3` and whose tail is `[2;
1]` will *semantically* depend on the result of applying that function to the
more rightmost pieces of the list, too, regardless of what order the reduction
is computed by. Conceptually, it will be easiest if we think of the reduction
happening in the order displayed above.
Well, once we've found a match between our sought number `3` and some member of
the list, we'd like to avoid any further unnecessary computations and just
deliver the answer `true` as "quickly" or directly as possible to the larger
computation in which the search was embedded.
With a Y-combinator based search, as we said, we could do this by just not
following a recursion branch.
But with the v3 lists, the fold is "pre-programmed" to continue over the whole
list. There is no way for us to bail out of applying the search function to the
parts of the list that have head `4` and head `5`, too.
We *can* avoid *some* unneccessary computation. The search function can detect
that the result we've accumulated so far during the fold is now `true`, so we
don't need to bother comparing `4` or `5` to `3` for equality. That will simplify the
computation to some degree, since as we said, numerical comparison in the
system we're working in is moderately expensive.
However, we're still going to have to traverse the remainder of the list. That
`true` result will have to be passed along all the way to the leftmost head of
the list. Only then can we deliver it to the larger computation in which the
search was embedded.
It would be better if there were some way to "abort" the list traversal. If,
having found the element we're looking for (or having determined that the
element isn't going to be found), we could just immediately stop traversing the
list with our answer. **Continuations** will turn out to let us do that.
We won't try yet to fully exploit the terrible power of continuations. But
there's a way that we can gain their benefits here locally, without yet having
a fully general machinery or understanding of what's going on.
The key is to recall how our implementations of booleans and pairs worked.
Remember that with pairs, we supply the pair "handler" to the pair as *an
argument*, rather than the other way around:
pair (\x y. add x y)
or:
pair (\x y. x)
to get the first element of the pair. Of course you can lift that if you want:
extract_fst ≡ \pair. pair (\x y. x)
but at a lower level, the pair is still accepting its handler as an argument,
rather than the handler taking the pair as an argument. (The handler gets *the
pair's elements*, not the pair itself, as arguments.)
> *Terminology*: we'll try to use names of the form `get_foo` for handlers, and
names of the form `extract_foo` for lifted versions of them, that accept the
lists (or whatever data structure we're working with) as arguments. But we may
sometimes forget.
The v2 implementation of lists followed a similar strategy:
v2list (\h t. do_something_with_h_and_t) result_if_empty
If the `v2list` here is not empty, then this will reduce to the result of
supplying the list's head and tail to the handler `(\h t.
do_something_with_h_and_t)`.
Now, what we've been imagining ourselves doing with the search through the v3
list is something like this:
larger_computation (search_through_the_list_for_3) other_arguments
That is, the result of our search is supplied as an argument (perhaps together
with other arguments) to the "larger computation". Without knowing the
evaluation order/reduction strategy, we can't say whether the search is
evaluated before or after it's substituted into the larger computation. But
semantically, the search is the argument and the larger computation is the
function to which it's supplied.
What if, instead, we did the same kind of thing we did with pairs and v2
lists? That is, what if we made the larger computation a "handler" that we
passed as an argument to the search?
the_search (\search_result. larger_computation search_result other_arguments)
What's the advantage of that, you say. Other than to show off how cleverly
you can lift.
Well, think about it. Think about the difficulty we were having aborting the
search. Does this switch-around offer us anything useful?
It could.
What if the way we implemented the search procedure looked something like this?
At a given stage in the search, we wouldn't just apply some function `f` to the
head at this stage and the result accumulated so far (from folding the same
function, and a base value, to the tail at this stage)...and then pass the result
of that application to the embedding, more leftward computation.
We'd *instead* give `f` a "handler" that expects the result of the current
stage *as an argument*, and then evaluates to what you'd get by passing that
result leftwards up the list, as before.
Why would we do that, you say? Just more flamboyant lifting?
Well, no, there's a real point here. If we give the function a "handler" that
encodes the normal continuation of the fold leftwards through the list, we can
also give it other "handlers" too. For example, we can also give it the underlined handler:
the_search (\search_result. larger_computation search_result other_arguments)
------------------------------------------------------------------
This "handler" encodes the search's having finished, and delivering a final
answer to whatever else you wanted your program to do with the result of the
search. If you like, at any stage in the search you might just give an argument
to *this* handler, instead of giving an argument to the handler that continues
the list traversal leftwards. Semantically, this would amount to *aborting* the
list traversal! (As we've said before, whether the rest of the list traversal
really gets evaluated will depend on what evaluation order is in place. But
semantically we'll have avoided it. Our larger computation won't depend on the
rest of the list traversal having been computed.)
Do you have the basic idea? Think about how you'd implement it. A good
understanding of the v2 lists will give you a helpful model.
In broad outline, a single stage of the search would look like before, except
now f would receive two extra, "handler" arguments.
f 3
`f`'s job would be to check whether `3` matches the element we're searching for
(here also `3`), and if it does, just evaluate to the result of passing `true` to
the abort handler. If it doesn't, then evaluate to the result of passing
`false` to the continue-leftwards handler.
In this case, `f` wouldn't need to consult the result of folding `f` and `z` over `[2;
1]`, since if we had found the element `3` in more rightward positions of the
list, we'd have called the abort handler and this application of `f` to `3` etc
would never be needed. However, in other applications the result of folding `f`
and `z` over the more rightward parts of the list would be needed. Consider if
you were trying to multiply all the elements of the list, and were going to
abort (with the result `0`) if you came across any element in the list that was
zero. If you didn't abort, you'd need to know what the more rightward elements
of the list multiplied to, because that would affect the answer you passed
along to the continue-leftwards handler.
A **version 5** list encodes the kind of fold operation we're envisaging here, in
the same way that v3 (and v4) lists encoded the simpler fold operation.
Roughly, the list `[5;4;3;2;1]` would look like this:
\f z continue_leftwards_handler abort_handler.
(\result_of_fold_over_4321. f 5 result_of_fold_over_4321 continue_leftwards_handler abort_handler)
abort_handler
; or, expanding the fold over [4;3;2;1]:
\f z continue_leftwards_handler abort_handler.
(\continue_leftwards_handler abort_handler.
(\result_of_fold_over_321. f 4 result_of_fold_over_321 continue_leftwards_handler abort_handler)
abort_handler
)
(\result_of_fold_over_4321. f 5 result_of_fold_over_4321 continue_leftwards_handler abort_handler)
abort_handler
; and so on
Remarks: the `larger_computation` handler should be supplied as both the
`continue_leftwards_handler` and the `abort_handler` for the leftmost
application, where the head `5` is supplied to `f`; because the result of this
application should be passed to the larger computation, whether it's a "fall
off the left end of the list" result or it's a "I'm finished, possibly early"
result. The `larger_computation` handler also then gets passed to the next
rightmost stage, where the head `4` is supplied to `f`, as the `abort_handler` to
use if that stage decides it has an early answer.
Finally, notice that we don't have the result of applying `f` to `4` etc given as
an argument to the application of `f` to `5` etc. Instead, we pass
(\result_of_fold_over_4321. f 5 result_of_fold_over_4321 )
*to* the application of `f` to `4` as its "continue" handler. The application of `f`
to `4` can decide whether this handler, or the other, "abort" handler, should be
given an argument and constitute its result.
I'll say once again: we're using temporally-loaded vocabulary throughout this,
but really all we're in a position to mean by that are claims about the result
of the complex expression semantically depending only on this, not on that. A
demon evaluator who custom-picked the evaluation order to make things maximally
bad for you could ensure that all the semantically unnecessary computations got
evaluated anyway. We don't have any way to prevent that. Later,
we'll see ways to *semantically guarantee* one evaluation order rather than
another. Though even then the demonic evaluation-order-chooser could make it
take unnecessarily long to compute the semantically guaranteed result. Of
course, in any real computing environment you'll know you're dealing with a
fixed evaluation order and you'll be able to program efficiently around that.
In detail, then, here's what our v5 lists will look like:
let empty = \f z continue_handler abort_handler. continue_handler z in
let make_list = \h t. \f z continue_handler abort_handler.
t f z (\sofar. f h sofar continue_handler abort_handler) abort_handler in
let isempty = \lst larger_computation. lst
; here's our f
(\hd sofar continue_handler abort_handler. abort_handler false)
; here's our z
true
; here's the continue_handler for the leftmost application of f
larger_computation
; here's the abort_handler
larger_computation in
let extract_head = \lst larger_computation. lst
; here's our f
(\hd sofar continue_handler abort_handler. continue_handler hd)
; here's our z
junk
; here's the continue_handler for the leftmost application of f
larger_computation
; here's the abort_handler
larger_computation in
let extract_tail = ; left as exercise
These functions are used like this:
let my_list = make_list a (make_list b (make_list c empty) in
extract_head my_list larger_computation
If you just want to see `my_list`'s head, the use `I` as the
`larger_computation`.
What we've done here does take some work to follow. But it should be within
your reach. And once you have followed it, you'll be well on your way to
appreciating the full terrible power of continuations.
Of course, like everything elegant and exciting in this seminar, [Oleg
discusses it in much more
detail](http://okmij.org/ftp/Streams.html#enumerator-stream).
*Comments*:
1. The technique deployed here, and in the v2 lists, and in our implementations
of pairs and booleans, is known as **continuation-passing style** programming.
2. We're still building the list as a right fold, so in a sense the
application of `f` to the leftmost element `5` is "outermost". However,
this "outermost" application is getting lifted, and passed as a *handler*
to the next right application. Which is in turn getting lifted, and
passed to its next right application, and so on. So if you
trace the evaluation of the `extract_head` function to the list `[5;4;3;2;1]`,
you'll see `1` gets passed as a "this is the head sofar" answer to its
`continue_handler`; then that answer is discarded and `2` is
passed as a "this is the head sofar" answer to *its* `continue_handler`,
and so on. All those steps have to be evaluated to finally get the result
that `5` is the outer/leftmost head of the list. That's not an efficient way
to get the leftmost head.
We could improve this by building lists as left folds when implementing them
as continuation-passing style folds. We'd just replace above:
let make_list = \h t. \f z continue_handler abort_handler.
f h z (\z. t f z continue_handler abort_handler) abort_handler
now `extract_head` should return the leftmost head directly, using its `abort_handler`:
let extract_head = \lst larger_computation. lst
(\hd sofar continue_handler abort_handler. abort_handler hd)
junk
larger_computation
larger_computation
3. To extract tails efficiently, too, it'd be nice to fuse the apparatus developed
in these v5 lists with the ideas from the v4 lists, above.
But that also is left as an exercise.
#Implementing trees#
In [[Assignment3]] we proposed a very ad-hoc-ish implementation of trees.
Think about how you'd implement them in a more principled way. You could
use any of the version 1 -- version 5 implementation of lists as a model.
To keep things simple, we'll stick to binary trees. A node will either be a
*leaf* of the tree, or it will have exactly two children.
There are two kinds of trees to think about. In one sort of tree, it's only
the tree's leaves that are labeled:
.
/ \
. 3
/ \
1 2
Linguists often use trees of this sort. The inner, non-leaf nodes of the
tree do have associated values. But what values they are can be determined from
the structure of the tree and the values of the node's left and right children.
So the inner node doesn't need its own independent label.
In another sort of tree, the tree's inner nodes are also labeled:
4
/ \
2 5
/ \
1 3
When you want to efficiently arrange an ordered collection, so that it's
easy to do a binary search through it, this is the way you usually structure
your data.
These latter sorts of trees can helpfully be thought of as ones where
*only* the inner nodes are labeled. Leaves can be thought of as special,
dead-end branches with no label:
.4.
/ \
2 5
/ \ / \
1 3 x x
/ \ / \
x x x x
In our earlier discussion of lists, we said they could be thought of as
data structures of the form:
Empty_list | Non_empty_list (its_head, its_tail)
And that could in turn be implemented in v2 form as:
the_list (\head tail. non_empty_handler) empty_handler
Similarly, the leaf-labeled tree:
.
/ \
. 3
/ \
1 2
can be thought of as a data structure of the form:
Leaf (its_label) | Non_leaf (its_left_subtree, its_right_subtree)
and that could be implemented in v2 form as:
the_tree (\left right. non_leaf_handler) (\label. leaf_handler)
And the node-labeled tree:
.4.
/ \
2 5
/ \ / \
1 3 x x
/ \ / \
x x x x
can be thought of as a data structure of the form:
Leaf | Non_leaf (its_left_subtree, its_label, its_right_subtree)
and that could be implemented in v2 form as:
the_tree (\left label right. non_leaf_handler) leaf_result
What would correspond to "folding" a function `f` and base value `z` over a
tree? Well, if it's an empty tree:
x
we should presumably get back `z`. And if it's a simple, non-empty tree:
1
/ \
x x
we should expect something like `f z 1 z`, or `f label_of_this_node `. (It's not important what order we say `f` has to take its arguments
in.)
A v3-style implementation of node-labeled trees, then, might be:
let empty_tree = \f z. z in
let make_tree = \left label right. \f z. f (left f z) label (right f z) in
...
Think about how you might implement other tree operations, such as getting
the label of the root (topmost node) of a tree; extracting the left subtree of
a node; and so on.
Think about different ways you might implement leaf-labeled trees.
If you had one tree and wanted to make a larger tree out of it, adding in a
new element, how would you do that?
When using trees to represent linguistic structures, one doesn't have
latitude about *how* to build a larger tree. The linguistic structure you're
trying to represent will determine where the new element should be placed, and
where the previous tree should be placed.
However, when using trees as a computational tool, one usually does have
latitude about how to structure a larger tree---in the same way that we had the
freedom to implement our sets with lists whose members were just appended in
the order we built the set up, or instead with lists whose members were ordered
numerically.
When building a new tree, one strategy for where to put the new element and
where to put the existing tree would be to always lean towards a certain side.
For instance, to add the element `2` to the tree:
1
/ \
x x
we might construct the following tree:
1
/ \
x 2
/ \
x x
or perhaps we'd do it like this instead:
2
/ \
x 1
/ \
x x
However, if we always leaned to the right side in this way, then the tree
would get deeper and deeper on that side, but never on the left:
1
/ \
x 2
/ \
x 3
/ \
x 4
/ \
x 5
/ \
x x
and that wouldn't be so useful if you were using the tree as an arrangement
to enable *binary searches* over the elements it holds. For that, you'd prefer
the tree to be relatively "balanced", like this:
.4.
/ \
2 5
/ \ / \
1 3 x x
/ \ / \
x x x x
Do you have any ideas about how you might efficiently keep the new trees
you're building pretty "balanced" in this way?
This is a large topic in computer science. There's no need for you to learn
the various strategies that they've developed for doing this. But
thinking in broad brush-strokes about what strategies might be promising will
help strengthen your understanding of trees, and useful ways to implement them
in a purely functional setting like the lambda calculus.